The New Republic vessel FarStar has relentlessly pursued rogue Imperial Moff Sarn through the uncharted reaches of the Kathol Outback and has arrived at the mysterious Kathol Rift, an ancient region of space with a dark, terrible history. The Rift - a monstrous cloud of charged particles, radioactive storms and energy discharges - is a navigator's nightmare. Stories abound about the effect the Rift has on sane beings, stories of madness, despair and terror. Superstitious spaces avoid this segment of space as if it were cursed, telling of terrifying hallucinations, random navigational anomalies and other inexplicable phenomena.
But somewhere inside this "seething cauldron of galactic power" lie the clues that will ultimately lead the New Republic crew to its final showdown with Sarne and his mysterious benefactor ... DarkStryder.
The Kathol Rift features source material on this fearsome region of space, tips on integrating new sub-plots into the multi-character DarkStryder Campaign, and six new adventures that lead the New Republic crew closer to their final battle with the forces of the Empire.
Couvertures et images
SommaireMise à jour de la campagne
La Faille de Kathol
Notes aux maîtres du jeu
La voie du mal
Voie de garage